Learning as becoming through performance, play, and dialogue: A model of game-based learning with the game Legends of Alkhimia
نویسنده
چکیده
Thomas and Brown (2007) suggest that games and virtual worlds allow play and learning to merge, enabling “learning to be” rather than “learning about”. In this context, I address the challenge of designing game-based learning to enact a pedagogy of ‘learning as becoming’ in classroom contexts. I argue that the theory of human information processing fails to provide a tenable account of human learning. I propose a pragmatist notion of education that foregrounds experience and inquiry to provide an alternative foundation for envisioning education today. I then draw on social theory to provide a theoretical framing for game-based learning design. I instantiate this framing via the Performance–Play– Dialog (PPD) Model and argue in favour of a shift to performance as a key construct for framing human learning. I illustrate the PPD Model using the game Legends of Alkhimia, a multiplayer game addressing the chemistry curriculum in lower secondary school.
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تاریخ انتشار 2011